Mind Over Matter Part 1: Wish You Were Here
Part one doesn't have a lot of literary content which is why when I am to create more of it, I will package the parts into a graphic novel, which will then treat this as the first chapter. I have looked into applying it as a web comic, but the format and style in which I have executed the comic doesn't fit with a web comic (Double page spreads). After looking into high quality web comics hosted by SmackJeeves.com I noticed that the pages seem to be strictly single pages each upload. Unfortunately I did not take this into account when creating my pages; I have broken panels and explored the uses of double page spreads as whole designs, not just from an individual image spanning the pages but in terms of storytelling and layouts, so I would not be able to use a web comic host like SmackJeeves for this particular iteration of my comic. However I will print the comic to create a physical version of it, and perhaps in the future I will recreate the comic so it can be supported through hosts such as SmackJeeves. Yes, breaking the panels and exploring the possibilities of layout is a useful tool for illustration, but I will, in the future, focus on the possibilities a single page can do which in turn will allow my work to be uploaded and shared via hosts like SmackJeeves much easier. If my comic's status increases and the likelihood of having a successful physical comic/graphic novel increases, I would start incorporating the double page spread layouts.
I can however, and am going to host the web comic myself through a tumblr. I have found a web comic supporting theme which means I can create a professional web comic for free and without the need to follow the conventions of traditional web comics. You can find it here: http://mindovermattercomic.tumblr.com/ also the tab "Web Comic (External Link)" at the top of this page will take you there.
Onto the style of the art.
I have taken a lot of influence from Charlie Adlard's heavy use of black and white. For the style of the toning, and the hatching I have taken inspiration from Denys Cowan's style that uses quite significantly, sketchy hatching. I have gone for a cleaner approach to the style however because my abilities aren't ready to take on a more abstract approach. I like the function of this toning, it gives the art work the ability to show shape and contours of objects and characters, while portraying a clean cell-shaded effect. (Inspired by video games)
I'm a fan of Graphic Design, and this has influenced my content and layouts. The large and powerful use of black creates geometric shapes and designs that create narratives and feelings sometimes without needing the detail of a perfect background. I have also taken massive inspiration unknowingly from Mangas, which is likely very obvious. My style isn't strictly manga, like the face details and line work are different, but then again it could be argued that Mangas have different styles within that boundary of technically being a "Manga".The tone work I added after a successful experiment, see the supporting work for the experiments and evaluation of colour and tone.











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